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Yogini Mauree (yosoykini)
Yogini Mauree (yosoykini)
3D Game Artist, Designer & Developer
Vacoas, Mauritius

Summary

Versatile 3D game artist, designer and developer, with a visual arts and digital multimedia design background. Has freelanced in 3D architectural visualization and has explored game development throughout the past 8 years. Is interested in extended reality, escape rooms and game-based learning. Personally enjoys working on story-driven, psychological horror adventure games. Is always eager to explore new technologies and work collectively on innovative projects.

Skills

3D ModelingCharacter Modeling3D VisualizationRiggingTexturing3D AnimationCharacter Design2D AnimationGame DesignGame DevelopmentUI DesignProject ManagementVideo EditingDrawing

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Illustrator
Illustrator
Unity
Unity
Unreal Engine
Unreal Engine
Premiere
Premiere
After Effects
After Effects
DaVinci Resolve
DaVinci Resolve
Audition
Audition
Lumion
Lumion
Maya
Maya
Marvelous Designer
Marvelous Designer

Productions

    • Video Game
      Wildlings
    • Year
      2025
    • Role
      3D Artist
    • Company
      Bad Penguins
    • Video Game
      Bound by Hunger (Self-Subsistence)
    • Year
      2025
    • Role
      3D Artist
    • Company
      Box Of Denial

Experience

  • 3D Instructor at Campus Creatif D'AIM (Rubika Maurice)
    Ébène, MU
    November 2024 - Present

    Teaching 3D modeling, texturing, and animation to first and second year students in a Bachelor of Art programme, focusing on building industry-relevant skills and creative foundations.

  • 3D Artist and Co-Founder at Bad Penguins
    Tallinn, EE
    May 2024 - Present

    - Indie game dev team, formed at the IDA game jam.

    - Currently working on a 3D precision-platformer game "Wildlings", to be released on Steam.

    Follow us at : https://playwildlings.github.io/

  • Guest Teacher at Tartu Art School
    Tartu, EE
    January 2024 - January 2024

    - A 2-weeks workshop, involving level design, creating Deathmatch environments and playtesting them, in Core games.

  • Guest Teacher at Tartu Art School
    Tartu, EE
    December 2022 - January 2023

    - A 2-weeks workshop, involving level design using CORE, and creating 3D assets for Games in Blender, implemented in Unity to create a simple runner game.

  • Game Designer and Researcher (Intern) at Shokkin Group Estonia
    Tallinn, EE
    October 2022 - December 2022

    - Game-Based Learning Research and Educational Escape Room and Board Game Design.

  • 3D Artist and Co-Founder at Box Of Denial
    Tallinn, EE
    January 2021 - Present

    - Indie Game Dev Squad.

    - Currently working on our narrative-driven game "Bound by Hunger", previously known as "Subsistence".

    - Regularly attend Game Jams together.

  • 3D Designer in Advertising (Intern) at FBC CREAD
    Beau-Bassin, Mauritius
    November 2019 - November 2019

    - 3D Character Modeling and Animation for Advertising.

  • 3D Artist at Nivel Architect
    Vacoas
    May 2018 - August 2020

    - Architectural Visualisation Projects, pre-construction.

  • 3D Modeling Artist and Animator at Trifold Enterprise
    Kuching
    February 2018 - April 2018

    - 3D Character Modeling and Rigging

    - 3D Game Assets

    - 3D Environmental Modeling and Animation for a Mixed-Reality Simulation (Microsoft HoloLens)